![]() ![]() ![]() I personally thank Riot for making Seraphine.but on the other side of the coin, this literally was a Sona VGU that you just denied Sona that would have fixed practically ALL of her fundamental design issues while keeping a similar music theme while supporting a mid/support flex play style and build path. I've been playing her non-stop all season. How do you fix this champion NOW, Chip? Well, normally I'd say "You just VGU her".but Riot has done the DUMBEST MOVE in all 2020 - 2021. At this point she's hardly a support and she's more of a shield mashing bot that thrives on gold for some reason. So her damage builds are toxic, and her support builds aren't fun. Deny it all you want, no amount of pointing out that the green power chord is a mini-exhaust (which has been done for basically half a decade now) makes Sona any more skill expressive. Why does that matter? Because players feel the effects of this and find her non-damage builds to be a drag, even if they're objectively better than using her continually nerfed damage builds. Sure, people will deny it, but compare her to basically anyone else in the roster that isn't Teemo and it becomes clear. Sona's whole kit is basically blind Tekken button mashing with hardly anything beyond that layer. AP builds are more fun because it feels impactful, involved, and skillful (comparatively, anyway), but you don't see this same issue on other supports because the impact and skill expression is inherent in the game play like supports are supposed to do. To boot, there's no mastery curve to a champ that plays itself. OK so we don't want her one shotting everyone on the rift with damage builds, so how about support builds? Well, Sona feels like sh*t to play on support builds because her impact per person is generally low (and only gets lower) so it's harder to appreciate what she's doing. Sona, as a champ, is HORRENDOUSLY designed from the ground up.You can't blame Riot for not allowing a support to build a Sheen and blast someone's kneecaps off. Building AP is fine but if you want to do damage, there has to be SOME semblance of fairness about it or it's Riot's job to remove it. You can't advocate for this play style in a world where we removed it from Wukong for similar reasons. ![]() It's literally a front loaded Q+AA (maybe a line stun in there) with a ton of numbers that could blow someone to kingdom come provided by Sheen and friends. I wanna build AP it was so fun!", and that's fine.if there was actual counter-play for your targets. You have people trying to convince everyone like "Man I miss AP Sona. It's not a problem to like either, objectively, but here's where we get into the second problem: Some like the AP builds, and others like actually playing support on the support champion. There's also the issue that there's a ton of divide over what Sona mains even want for the champion in the long term, akin to Karma mains. ![]() It's the only champion community where your champ can have a solid 50% to 51.5% win rate and there's reddit threads like "Yo is this champ even GOOD?". The doom and gloom surrounding her is both comical and pitiable. There is simply not enough interest in working on Sona to truly fix her underlying issues, but Riot still feels pressured to throw something at the wall because Sona mains will not stop barking about it. With the new rework being announced and everyone hating it (which I called MONTHS ago, btw), this whole debacle just reeks of the same sh*t we went through the last time they worked on this champion. Thinking on it, there was a time where that made me a newbie, but in season 11 I guess I've been around for more seasons than I haven't, huh? So since I've been around so long, and keyed in to Sona discourse so long, lemme ask a question to get us started: When have we ever generally been happy with Sona's state in the game as a champion? I'm a roughly 3 million mastery Sona player that's played the game since Season preseason 5. ![]()
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